A class is a user-defined type.
| Template:sparam Template:sparam Template:sparam Template:sparam
|Template:sparam||-||one of class, struct, union|
|Template:sparam(C++11)||-||optional sequence of any number of attributes|
|Template:sparam||-||the name of the class that's being defined. Optionally prepended by Template:sparam (sequence of names and scope-resolution operators, ending with scope-resolution operator), optionally followed by keyword final. The name may be omitted, in which case the class is unnamed (note that unnamed class cannot be final)|
|Template:sparam||-||optional list of one or more parent classes and the model of inheritance used for each (see derived class)|
|Template:sparam||-||list of access specifiers, member object and member function declarations and definitions (see class definition)|
The class keys
class are indistinguishable in C++, except that the default access mode and default inheritance mode are
public if class declaration uses the
struct class-key and
private if the class declaration uses the
class class-key. Both
struct can be used in a class definition.
The use of the class key
union results in a union definition, which defines a class that holds only one of its data members at a time.
A class can have four kinds of members
All members are defined at once in the class definition, they cannot be added later.
A class with at least one declared or inherited virtual member function is polymorphic. Objects of this type have runtime type information stored as part of the object, which may be queried with dynamic_cast and typeid, and the virtual member functions participate in dynamic binding.
A class with at least one declared or inherited pure virtual member function is abstract. Objects of this type cannot be created.
Some member functions are special: under certain circumstances they are defined by the compiler even if not defined by the user. They are: