value initialization

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Revision as of 08:01, 5 December 2013 by Cubbi (Talk | contribs)

Provides the default initial value to a new object.



T object {}; (1) (since C++11)


(since C++11)
new T ();

new T {};

(since C++11)


Value initialization is performed in three situations:

1) when a named variable (automatic, static, or thread-local) is declared with the initializer consisting of a pair of braces. (since C++11)
2) when a nameless temporary object is created with the initializer consisting of an empty pair of parentheses or braces.
3) when an object with dynamic storage duration is created by a new-expression with the initializer consisting of an empty pair of parentheses or braces.

In all cases, if the empty pair of braces {} is used, and T is a class type that has no default constructor but has a constructor taking std::initializer_list, list-initialization is performed. If T is an aggregate type, aggregate-initialization is performed.

The effects of value initialization are:

  • If T is a class type with at least one user-provided constructor of any kind, the default constructor is called.
  • If T is an non-union class type without any user-provided constructors, then the object is zero-initialized and then the implicitly-declared default constructor is called (unless it's trivial)
  • If T is an array type, each element of the array is value-initialized
  • Otherwise, the object is zero-initialized.


The syntax T object(); does not initialize an object; it declares a function that takes no arguments and returns T. The way to value-initialize a named variable before C++11 was T object = T();, which value-initializes a temporary and then copy-initializes the object: most compilers optimize out the copy in this case.

References cannot be value-initialized.

All standard containers (std::vector, std::list, etc) value-initialize their elements when constructed with a single size_type argument or when grown by a call to resize().


#include <string>
#include <vector>
#include <iostream>
struct T1 {
    int mem1;
    std::string mem2;
}; // no constructors
struct T2 { 
    int mem1;
    std::string mem2;
    T2(const T2&) {} // a constructor, but no default
struct T3 { 
    int mem1;
    std::string mem2;
    T3() {} // user-provided default ctor
std::string s{}; // calls default ctor, the value is "" (empty string)
int main()
    int n{};     // non-class value-initialization, value is 0
    double f = double(); // non-class value-init, value is 0.0
    int* a = new int[10](); // array of 10 zeroes
    T1 t1{}; // no ctors: zero-initialized
             // t1.mem1 is zero-initialized
             // t1.mem2 is default-initialized
//    T2 t2{}; // error: has a ctor, but no default ctor
    T3 t3{}; // user-defined default ctor:
             // t3.mem1 is default-initialized (the value is indeterminate)
             // t3.mem2 is default-initialized
    std::vector<int> v(3); // value-initializes three ints
    std::cout << s.size() << ' ' << n << ' ' << f << ' ' << a[9] << ' ' << v[2] << '\n';
    std::cout << t1.mem1 << ' ' << t3.mem1 << '\n';
    delete[] a;


0 0 0 0 0
0 4199376

See also