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std::discard_block_engine::discard_block_engine

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< cpp‎ | numeric‎ | random‎ | discard block engine
Revision as of 21:17, 2 November 2012 by P12bot (Talk | contribs)

 
 
 
 
 
discard_block_engine();
(1) (since C++11)
explicit discard_block_engine( result_type s );
(2) (since C++11)
template< class Sseq >
explicit discard_block_engine( Sseq& seq );
(3) (since C++11)
explicit discard_block_engine( const Engine& e );
(4) (since C++11)
explicit discard_block_engine( Engine&& e );
(5) (since C++11)

Constructs new pseudo-random engine adaptor.

1) Default constructor. The underlying engine is also default-constructed.
2) Constructs the underlying engine with s.
3) Constructs the underlying engine with seed sequence seq. This constructor only participate in overload resolution if Sseq qualifies as a SeedSequence. In particular, this constructor does not participate in overload resolution if Sseq is implicitly convertible to result_type.
4) Constructs the underlying engine with a copy of e.
5) Move-constructs the underlying engine with e. e holds unspecified, but valid state afterwards.

Parameters

s - integer value to construct the underlying engine with
seq - seed sequence to construct the underlying engine with
e - pseudo-random number engine to initialize with