# std::shuffle_order_engine::seed

From cppreference.com

< cpp | numeric | random | shuffle order engine

void seed(); |
(1) | (since C++11) |

void seed( result_type value ); |
(2) | (since C++11) |

template< class Sseq > void seed( Sseq& seq ); |
(3) | (since C++11) |

Reinitializes the internal state of the underlying engine using a new seed value.

1) Seeds the underlying engine with the default seed value. Effectively calls e.seed(), where

`e`

is the underlying engine.2) Seeds the underlying engine with the seed value

`s`

. Effectively calls e.seed(value), where `e`

is the underlying engine.3) Seeds the underlying engine with the seed sequence

`seq`

. Effectively calls e.seed(seq), where `e`

is the underlying engine.
This template only participate in overload resolution if `Sseq`

qualifies as a `SeedSequence`

. In particular, this template does not participate in overload resolution if `Sseq`

is implicitly convertible to `result_type`

.### [edit] Parameters

value | - | seed value to use in the initialization of the internal state of the underlying engine |

seq | - | seed sequence to use in the initialization of the internal state of the underlying engine |

### [edit] Return value

(none)

### [edit] Exceptions

(none)