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std::shuffle_order_engine::seed

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< cpp‎ | numeric‎ | random‎ | shuffle order engine
Revision as of 19:48, 31 May 2013 by P12bot (Talk | contribs)

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void seed();
(1) (since C++11)
void seed( result_type value );
(2) (since C++11)
template< class Sseq >
void seed( Sseq& seq );
(3) (since C++11)

Reinitializes the internal state of the underlying engine using a new seed value.

1) Seeds the underlying engine with the default seed value. Effectively calls e.seed(), where e is the underlying engine.
2) Seeds the underlying engine with the seed value s. Effectively calls e.seed(value), where e is the underlying engine.
3) Seeds the underlying engine with the seed sequence seq. Effectively calls e.seed(seq), where e is the underlying engine.

[edit] Parameters

value - seed value to use in the initialization of the internal state of the underlying engine
seq - seed sequence to use in the initialization of the internal state of the underlying engine

[edit] Return value

(none)

[edit] Exceptions

(none)