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Revision as of 09:59, 15 September 2013 by Cubbi (Talk | contribs)

Defined in header <mutex>
class recursive_mutex;
(since C++11)

The recursive_mutex class is a synchronization primitive that can be used to protect shared data from being simultaneously accessed by multiple threads.

recursive_mutex offers exclusive, recursive ownership semantics:

  • A calling thread owns a recursive_mutex for a period of time that starts when it successfully calls either lock or try_lock. During this period, the thread may make additional calls to lock or try_lock. The period of ownership ends when the thread makes a matching number of calls to unlock.
  • When a thread owns a recursive_mutex, all other threads will block (for calls to lock) or receive a false return value (for try_lock) if they attempt to claim ownership of the recursive_mutex.
  • The maximum number of times that a recursive_mutex may be locked is unspecified, but after that number is reached, calls to lock will throw std::system_error and calls to try_lock will return false.

The behavior of a program is undefined if a recursive_mutex is destroyed while still owned by some thread. The recursive_mutex class satisfies all requiremenets of Mutex and StandardLayoutType.


Member types

Member type Definition
native_handle_type implementation-defined

Member functions

constructs the mutex
(public member function) [edit]
locks the mutex, blocks if the mutex is not available
(public member function) [edit]
tries to lock the mutex, returns if the mutex is not available
(public member function) [edit]
unlocks the mutex
(public member function) [edit]
Native handle
returns the underlying implementation-defined thread handle
(public member function) [edit]