# Type

< c‎ | language

(See also arithmetic types for the details on most built-in types and the list of type-related utilities that are provided by the C library)

Objects, functions, and expressions have a property called type, which determines the interpretation of the binary value stored in an object or evaluated by the expression.

## Contents

### Type classification

The C type system consists of the following types:

• the type void
• basic types
• the type char
• signed integer types
• standard: signed char, short, int, long, long long (since C99)
• extended: implementation defined, e.g. __int128
• unsigned integer types
• standard: _Bool (since C99), unsigned char, unsigned short, unsigned int, unsigned long, unsigned long long (since C99)
• extended: implementation-defined, e.g. __uint128
• floating types
• real floating types: float, double, long double
• complex types: float _Complex, double _Complex, long double _Complex
• imaginary types: float _Imaginary, double _Imaginary, long double _Imaginary
• derived types

For every type listed above several qualified versions of its type may exist, corresponding to the combinations of one, two, or all three of the const, volatile, and restrict qualifiers (where allowed by the qualifier's semantics).

#### Type groups

• object types: all types that aren't function types
• character types: char, signed char, unsigned char
• integer types: char, signed integer types, unsigned integer types, enumerated types
• real types: integer types and real floating types
• arithmetic types: integer types and floating types
• scalar types: arithmetic types and pointer types
• aggregate types: array types and structure types
• derived declarator types: array types, function types, and pointer types

### Compatible types

In a C program, the declarations referring to the same object or function in different translation units do not have to use the same type. They only have to use sufficiently similar types, formally known as compatible types. Same applies to function calls and lvalue accesses; argument types must be compatible with parameter types and lvalue expression type must be compatible with the object type that is accessed.

The types T and U are compatible, if

• they are the same type (same name or aliases introduced by a typedef)
• they are identically cvr-qualified versions of compatible unqualified types
• they are pointer types and are pointing to compatible types
• they are array types, and
• their element types are compatible, and
• if both have constant size, that size is the same. Note: arrays of unknown bound are compatible with any array of compatible element type. VLA is compatible with any array of compatible element type. (since C99)
• they are both structure/union/enumeration types, and
• (C99)if one is declared with a tag, the other must also be declared with the same tag.
• if both are completed types, their members must correspond exactly in number, be declared with compatible types, and have matching names.
• additionally, if they are enumerations, corresponding members must also have the same values.
• additionally, if they are structures or unions,
• Corresponding members must be declared in the same order (structures only)
• Corresponding bit fields must have the same widths.
• one is an enumerated type and the other is that enumeration's underlying type
• they are function types, and
• their return types are compatible
• they both use parameter lists, the number of parameters (including the use of the ellipsis) is the same, the corresponding parameters have compatible types
• one is an old-style (parameter-less) definition, the other has a parameter list, the parameter list does not use an ellipsis and each parameter is compatible (after function parameter type adjustment) with the corresponding old-style parameter after default argument promotions
• one is an old-style (parameter-less) declaration, the other has a parameter list, the parameter list does not use an ellipsis, and all parameters (after function parameter type adjustment) are unaffected by default argument promotions

The type char is not compatible with signed char and not compatible with unsigned char.

If two declarations refer to the same object or function and do not use compatible types, the behavior of the program is undefined.

// Translation Unit 1
struct S {int a;};
extern struct S *x;  // compatible with TU2's x, but not with TU3's x
// Translation Unit 2
struct S;
extern struct S *x; // compatible with both x's
// Translation Unit 3
struct S {float a;};
extern struct S *x; // compatible with TU2's x, but not with TU1's x

// the behavior is undefined
// Translation Unit 1
#include <stdio.h>
struct s {int i;}; // compatible with TU3's s, but not TU2's
extern struct s x = {0}; // compatible with TU3's x
extern void f(void); // compatible with TU2's f
int main()
{
f();
return x.i;
}
// Translation Unit 2
struct s {float f;}; // compatible with TU4's s, but not TU1's s
extern struct s y = {3.14}; // compatible with TU4's y
void f() // compatible with TU1's f
{
return;
}
// Translation Unit 3
struct s {int i;}; // compatible with TU1's s, but not TU2's s
extern struct s x; // compatible with TU1's x
// Translation Unit 4
struct s {float f;}; // compatible with TU2's s, but not TU1's s
extern struct s y; // compatible iwth TU2's y

// the behavior is well-defined: only multiple declarations
// of objects and functions must have compatible types, not the types themselves

Note: C++ has no concept of compatible types. A C program that declares two types that are compatible but not identical in different translation units is not a valid C++ program.

### Incomplete types

An incomplete type is an object type that lacks sufficient information to determine the size of the objects of that type. An incomplete type may be completed at some point in the translation unit.

The following types are incomplete:

• the type void. This type cannot be completed.
• array type of unknown size. It can be completed by a later declaration that specifies the size.
extern char a[]; // the type of a is incomplete (this typically appears in a header)
char a[10];      // the type of a is now complete (this typically appears in a source file)
• structure or union type of unknown content. It can be completed by a declaration of the same structure or union that defines its content later in the same scope.
struct node {
struct node *next; // struct node is incomplete at this point
}; // struct node is complete at this point

### Type names

A type may have to be named in context other than the declaration. In these situations, type name is used, which is, grammatically, exactly the same as a list of type-specifiers and type-qualifiers, followed by the declarator (see declarations) as would be used to declare a single object or function of this type, except that the identifier is omitted:

int n; // declaration of an int
sizeof(int); // use of type name

int *a[3]; // declaration of an array of 3 pointers to int
sizeof(int *[3]); // use of type name

int (*p)[3]; // declaration of a pointer to array of 3 int
sizeof(int (*)[3]); // use of type name

int (*a)[*] // declaration of pointer to VLA (in a function parameter)
sizeof(int (*)[*]) // use of type name (in a function parameter)

int *f(void); // declaration of function
sizeof(int *(void)); // use of type name

int (*p)(void); // declaration of pointer to function
sizeof(int (*)(void)); // use of type name

int (*const a[])(unsigned int, ...) = {0}; // array of pointers to functions
sizeof(int (*const [])(unsigned int, ...)); // use of type name

Except the redundant parentheses around the identifier are meaningful in a type-name and represent "function with no parameter specification":

int (n); // declares n of type int
sizeof(int ()); // uses type "function returning int"

Type names are used in the following situations:

 compound literal (since C99) generic selection alignof alignas _Atomic (when used as a type specifier) (since C11)

A type name may introduce a new type:

void* p = (void*)(struct X {int i;} *)0;
// type name "struct X {int i;}*" used in the cast expression
// introduces the new type "struct X"
struct X x = {1}; // struct X is now in scope

### References

• C11 standard (ISO/IEC 9899:2011):
• 6.2.5 Types (p: 39-43)
• 6.2.6 Representations of types (p: 44-46)
• 6.2.7 Compatible type and composite type (p: 47-48)
• C99 standard (ISO/IEC 9899:1999):
• 6.2.5 Types (p: 33-37)
• 6.2.6 Representations of types (p: 37-40)
• 6.2.7 Compatible type and composite type (p: 40-41)
• C89/C90 standard (ISO/IEC 9899:1990):
• 3.1.2.5 Types
• 3.1.2.6 Compatible type and composite type