std::locale::id::id
From cppreference.com
Defined in header <locale>
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id(); |
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id( const id& ) = delete; |
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1) Default constructor: creates an object of type std::locale::id with implementation-specific content.
2) Copy constructor is deleted; std::locale::id is not copyable.
[edit] Notes
Because locales and facets must be available for the IO stream objects with static storage duration, such as std::cout, typical implementations let implicit default constructor zero-initialize the contents of std::locale::id during static initialization (before constructors run for static objects), and when a facet is added to any locale for the first time, the locale completes initialization of the facet's id.