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std::uninitialized_move

From cppreference.com
< cpp‎ | memory
 
 
 
Dynamic memory management
Uninitialized storage
(C++17)
Garbage collection support
Miscellaneous
(C++20)
(C++11)
(C++11)
C Library
Low level memory management
 
Defined in header <memory>
template< class InputIt, class ForwardIt >
ForwardIt uninitialized_move( InputIt first, InputIt last, ForwardIt d_first );
(1) (since C++17)
template< class ExecutionPolicy, class InputIt, class ForwardIt >
ForwardIt uninitialized_move( ExecutionPolicy&& policy, InputIt first, InputIt last, ForwardIt d_first );
(2) (since C++17)
1) Moves elements from the range [first, last) to an uninitialized memory area beginning at d_first as if by
for (; first != last; ++d_first, (void) ++first)
   ::new (static_cast<void*>(std::addressof(*d_first)))
      typename std::iterator_traits<ForwardIt>::value_type(std::move(*first));
If an exception is thrown during the initialization, some objects in [first, last) are left in a valid but unspecified state, and the objects already constructed are destroyed in an unspecified order.
2) Same as (1), but executed according to policy. This overload does not participate in overload resolution unless std::is_execution_policy_v<std::decay_t<ExecutionPolicy>> is true

Contents

[edit] Parameters

first, last - the range of the elements to move
d_first - the beginning of the destination range
policy - the execution policy to use. See execution policy for details.
Type requirements
-
InputIt must meet the requirements of InputIterator.
-
ForwardIt must meet the requirements of ForwardIterator.
-
No increment, assignment, comparison, or indirection through valid instances of ForwardIt may throw exceptions.

[edit] Return value

Iterator to the element past the last element moved.

[edit] Complexity

Linear in the distance between first and last

[edit] Exceptions

The overload with a template parameter named ExecutionPolicy reports errors as follows:

  • If execution of a function invoked as part of the algorithm throws an exception and ExecutionPolicy is one of the three standard policies, std::terminate is called. For any other ExecutionPolicy, the behavior is implementation-defined.
  • If the algorithm fails to allocate memory, std::bad_alloc is thrown.

[edit] Possible implementation

template<class InputIt, class ForwardIt>
ForwardIt uninitialized_move(InputIt first, InputIt last, ForwardIt d_first)
{
    typedef typename std::iterator_traits<ForwardIt>::value_type Value;
    ForwardIt current = d_first;
    try {
        for (; first != last; ++first, (void) ++current) {
            ::new (static_cast<void*>(std::addressof(*current))) Value(std::move(*first));
        }
        return current;
    } catch (...) {
        for (; d_first != current; ++d_first) {
            d_first->~Value();
        }
        throw;
    }
}

[edit] Example

[edit] See also

copies a range of objects to an uninitialized area of memory
(function template) [edit]
moves a number of objects to an uninitialized area of memory
(function template) [edit]